Hey SWRPRG Community. At long-last, we are done with Force Powers and all of the run-up to F&D! We re-built 21 Powers, created 2 brand new ones, and then painstakingly assigned them to the 7 Careers, 47+ specializations (7 of which we had to pre-develop because they are new replacements for the Universalized Lightsaber Forms). The amount of discussion of the last month in future-proofing our Force and Destiny changes has been incredible, and we couldn’t have done it without the development enthusiasts jumping in with their great ideas and feedback!
As is customary, I will say that my favorite thing I’ve worked on this dev cycle was the Nerf Herder. I love Rangers, and I love animal companions, and I love Temuera Morrison. And when I realized that I could “Like a Bantha” into a specialization, that made the Nerf Herder joke even funnier, and even more engaging to turn this joke into a specialization worth being excited about! Otherwise, I’m actually very excited about our changes to Parry and Reflect (and their replacements, Block and Deflect). Our hope as we press into the more martial Jedi and Force Sensitive archetypes, the space saved by the de-rankified damage reduction will give the reSpec project the talent slots needed to make them engaging and enticing to play.
Check the updates below, and let us know what you think!
- Press Release (Page 2)
- Force & Destiny Primer
- Force Powers - Part 3
- Updated Force Powers
- Conjure 1.1
- Adjusted Strength upgrade to be repeatable
- Adjusted the long text of Mastery to to clear up any confusion regarding weapon profiles.
- Enhance 1.11
- Folio update: Long text of Empowered Athletics corrected to mention Power Check instead of force point.
- Move 1.2
- Allowed Magnitude to be repeatable.
- Limited Improved Magnitude to once per turn.
- Seek 1.1
- Updated the language of the Basic Power’s long text to specify personal-scale targets, and an addendum that allows additional Force Pip spends to remove setbacks on attacks against starships and vehicles.
- Updated Strength to match the above scaling for starships and vehicles.
- Conjure 1.1
- New Specializations
- Misc. Updates
- All Specializations
- PDF version now available.
- Figurehead 1.11
- Folio update: Correction to short text for Figure of War.
- Gambler 1.11
- Folio update: Correction to Make Your Own Luck long text that removes placeholder text. No functional change.
- Swindler wording updated for clarity.
- Heavy 1.3
- Overkill and Where It Hurts long and short text revised.
- Infiltrator 0.12
- Folio update: Corrected activation type of Improved Silent Takedown in long text.
- Marshal 1.4
- Folio update: Sidearm Diplomacy’s talent box colour corrected from blue for passive to red for active.
- Sidearm Diplomacy wording updated.
- Martial Artist 1.5
- Replaced both ranks of Parry with Block, and Unyielding.
- Replaced Unarmed Parry with Unarmed Block.
- Replaced Improved Unarmed Parry with Improved Unarmed Block.
- Mercenary Soldier 1.21
- Renamed No Time To Bleed to No Time To Die.
- Modder 1.21
- Improved Signature Vehicle correctly marked with the Genesys Errata Symbol.
- Special Modifications type in the long text corrected to Active (Action).
- Outlaw Tech 1.21
- Folio update: Correct career skills listed.
- Performer 1.5
- Dazzling flourish long and short text wording updated so it now procs off 3 Advantage on either a successful or failed melee check.
- Pit Fighter 1.11
- Folio update: Improved Creative Killer amended to have proper text.
- Removed Parry at D5.
- Moved Toughened from C5 to D5.
- Added Block at C5.
- Removed Unarmed Parry at D10.
- Moved Precision Strike from D15 to D10.
- Added Improved Unarmed Block at D15.
- Removed Parry at C15.
- Added Unarmed Block at C15.
- Scoundrel 1.2
- Double-Cross changed from Once per encounter to Once per session.
- Boring Conversation Anyway changed to now work on successful and failed checks instead of just failed checks. Potential combo with Blather. Also can now be used multiple times a session.
- Swindler wording updated for clarity.
- All Specializations










