I’m thinking about getting the Mechanic specialization (EotE, Technician) and was reading up on some of the talents.
When I got to Bad Motivator I felt that I should check what GMs in general thinks should be able to fail with use of this talent.
“Once per game session, the character may take a Bad Motivator action to make a Hard Mechanics check. If successful, one device (subject to GM’s approval) spontaneously fails due to the character’s involvement, or because it was about to fail anywasy and the character noticed it (this is the character’s choice).”
In the films the quote about the bad motivator is Luke talking about a droid that explodes after buying it from Jawas.
So would a droid count as a “device” for the purpose of the talent?
Would a speeder? A starship? I can see a speeder bike failing like in Star Wars: Rebels where they explode at a certain speed due to tampering in production line, or even a TIE-fighter. But larger ships? I think not. Would a weapon on a ship count as a device? For example one of the turbo lasers on a corvette?
As the talent states that it is either due to tampering by the character, or the character just notices that it’s about to fail, it could be visible on our ships sensors that something is wrong with another ship.
Could any weapon count as a device? It would feel anticlimactic if the weapon of a Nemisis level adversary failed in the final showdown in an adventure.
Or is it purely for devices like doors, command consoles, etc.?
Obviously “subject to GM’s approval” means that the GM could say no to any use of the talent, I’m just wondering what other GM’s and players think.