Since last session, half of my Edge of the Empire group is Force-sensitive, so I’m currently in the progress of filling in the full descriptions of all the Force Powers for my Campaign-Group’s internal Wiki and came across something that has me at a disadvantage to be honest.
The Perception / Vigilance Control Upgrade of the Farsight Force power:
“When making a Vigilance or Perception check, you may roll a Farsight power check as part of that check.
You may spend :forcepoint: to gain either 1 :success: or 1 :advantage: (your choice) on the check.”
Now what baffles me is that there is not as usual any mentions of “May not be activated multiple times” but sadly there also is not alot of consistency in the Rulebooks and so in some it does explicitly say “May be activated multiple times” or “May not be activated multiple times” and some others like Savage Spirit where the Farsight Force power is from, does mention nothing of the sort.
So to make things easier for my players I want to describe the rules as explicit as possible,
but I can’t wrap my head around if it’s supposed to be a 1 time thing so capped at 1 Success / Advantage or a convert 1 or more FP into Successes / Advantages.
The duration upgrade also does not state that it can be activated multiple times, so this might be intentional (or simply oversight).
If both Upgrades would be one-time only, this would greatly limit the usability of this Force power to characters with higher Force Ratings.
(And making it more or less useless for the described use of making blind characters able to see normally except for very short amounts of time).
Am I missing something,
how would you guys handle this?
Thanks for any insights =)