Hello!
I am GMing an Edge of the Empire game for some friends. One of them is playing a Smuggler and has taken the Gunslinger specialization.
One of the talents available to him is called “Call ‘em” - a 15 point expenditure Talent on the tree.
The talent says: “Do not add black die/dice to combat checks due to the use of the Aim maneuver.” This references the use of the AIM maneuver where a person could target a specific feature (hand, knee, face, weapon) of their target as found in the EotE core rule book on page 201. In doing so, that person would add one or maybe two black dice to their dice pool if attempting to shoot the gun out of an enemy’s hand (for instance).
[Does this talent allow the user to remove ANY AND ALL black dice…?? If so, wow!! What if it is a really hard shot: “I shoot the comlink held by the AT-ST driver THROUGH the vehicle window while at Medium Range and running from an angry Dewback. OK, the angry Dewback is a bit much. But you get the idea.]
The talent is certainly intriguing and if used, could lead to some cool cinematic scenes.
The issue was raised however, that maybe this talent (if the PC rolled Success or Successes) might “break” the Triumph and Critical Hit rules by having an enemy - for instance - shot in the face be “blinded” on rolling one or more uncanceled Successes (on Crit Result Table 116-120 Blinded: The target can no longer see. Upgrade the difficulty of all checks twice. Upgrade the difficulty of Perception and Vigilance checks three times).
Or, having an enemy’s weapon shot out of his hands on one or more uncanceled Successes (on Crit Result Table 11-15: The target drops whatever is in hand).
If the reason why the PC shot the enemy’s weapon was to MAKE the weapon drop out of his hand, and successes were rolled and not canceled, would that mean the weapon DOES drop out of his hands?
Yes…?
No…?
If “no” then does the weapon itself take the damage of the blaster bolt hit and become sundered? Does the weapon explode…? (Causing MORE damage not just to the weapon, but also to the enemy holding the weapon…?).
Is this talent one that is too powerful and bends the system too much…? Do Successes make Triumph results redundant? [And give the player narrative CRIT results that didn’t come from spending earned Advantages or Triumphs…?]
What does everyone think? Thanking everyone now for their insight and input to help my understanding.