So back on the ffg forums i had a force traditions universal specs thread… and the spec from that i was most proud of was the Matukai
Matukai | Wookieepedia | Fandom.
After feedback my take on the Matukai was as follows (it’s similar to nightsister from i think collapse of the republic)
Career skills: brawl, coordination, discipline, resilience Iron body Wan Shen technique. Iron Body. Toughened | | Somatic ritual Parry----unarmed parry Enduring | | | Burning Hands Extended reach---weapon kata---Dodge | | | Inner Harmony witchcraft Superior reflexes----Dodge (improved) | | | Balance ----Sixth sense ---natural brawler---Dedication
New Talents:
Wan shen technique: Melee becomes a career skill. In addition the character can use a two handed Brawl, Melee, or Lightsaber weapon in one hand and receive the benefits of using it in two hands and one hand simultaneously
Weapon kata: once per round after making a successful Brawl , Melee , or Lightsaber attack, the character may spend 2 advantage to immediately make a Brawl attack as an incidental against any legal target.
Inner Harmony: force talent: the character may use the enhance force power (including purchased upgrades) and balance talent even when all force dice are committed, furthermore he generates OO on top of the rolled force die results rolled for the enhance force power and balance talent. the extra OO can not be spent on other force talents or powers.
Burning hands: force talent: the character may commit a force die to add damage equal to ranks in discipline to each hit of unarmed brawl attacks made while the force die remains committed
Somatic Ritual: force talent: the character may spend a maneuver to temporarily increase his force rating by one for one use of a force power or force talent made before the end of his next turn, this extra force die can not be committed.
Inner Harmony is similar to empty soul from ascetic… it grants 2 white pips instead of one white and one black… but it can only be used on the enhance force power and balance talent. And that fits with the lore. Somatic ritual is like a force rating you have to spend a maneuver to use which also fits with a matukai’s weaker force connection.
So overall, pretty good but lately i was thinking of dropping somatic ritual and sixth sense and replacing them with 2 ranks of combat veteran (which adds a boost to brawl and discipline) which i think is just so appropriate. So the new tree would be
Career skills: brawl, coordination, discipline, resilience Iron body. Wan Shen technique. Iron Body Toughened | | | Combat Veteran---Parry----unarmed parry Enduring | | Burning Hands Extended reach---weapon kata---Dodge | | | Inner Harmony witchcraft. Superior reflexes----Dodge (improved) | | | Balance --Combat Veteran---natural brawler---Dedication
So what do you all think?