Hello SWRPG community! It’s been a bit! We’ve been hard at work on the Consular (and the diplomat, and the Colonist signatures, and the Armorer – We’ve been busy!) and we’re happy to release the Consular to the community! This also marks the first time we’ve both overhauled a signature ability, and only the second time we’ve built one from scratch (check out the Syndicate Career if you haven’t yet!). This was an exciting time of development and an exploration of how far we can push talents using the Force as justification. You’ll see what I mean when you check them out.
As always, challenges and favorites. Our biggest challenge was likely the Teacher, trying to reinvent what being a knowledgeable leader looked like, and cutting some of the less awesome talents like Wise Warrior. My favorite is the Arbiter, making the disarming of enemies a little subgame that pays of the character that can end combats all on its own. The biggest win for our team was finally fulfilling the promise of Much To Learn. There was a “Supreme” upgrade that allows the character to pass on a Supreme talent, but not a single Consular has a supreme talent RAW. We’re proud to say that literally every single Consular has a full Improved and Supreme of their signature talent, which can then be passed around to allies with that signature.
Anywho, that’s the update, please check out the release notes below! And join the server! We’re working on Guardian right now! It’s great fun!
Version .58 - The Consular Career Update
- Press Release
- Force & Destiny Primer 3.0
- Consular Career Release
- Arbiter 1.0
- Archivist 1.0
- Ascetic 1.0
- Healer 1.0
- Sage 1.0
- Teacher 1.0
- Signature Abilities
- Updated Specializations
- Analyst 1.2
- Updated Active Listener to explicitly replace the skill and characteristic.
- Enforcer 1.4
- Correction of Street Smarts title and Crippling Blow text.
- Detective 1.1
- Updated Active Listener to explicitly replace the skill and characteristic.
- Droid Tech 1.3
- Cleaned up the short and long text of Accomplished Accomplice.
- Hotshot 1.01
- Corrected typo in Koiogran Turn talent short text to correct ‘gained the advantage’ as it previously had the Advantage symbol.
- Martial Artist 1.51
- Folio correction: Martial Grace updated with correct text.
- Squadron Leader 1.01
- Corrected typo in Form On Me talent long text to correct ‘Gain The Advantage’ as it previously had the Advantage symbol.
- Wingmate 1.03
- Corrected typo in Break Off talent long text to correct ‘Gain The Advantage’ as it previously had the Advantage symbol.
- Analyst 1.2
- Updated Force Powers
- Battle Meditation 1.02
- Folio Update: Corrected long text to show symbols instead of placeholder text..
- Updated long text for correct wording.
- Conjure 1.11
- Folio update: Corrected long text incorrectly labelled as repeatable.
- Perfected Form altered to now refer to both Reflect and Deflect.
- Ebb/Flow 1.1
- Changed Wax/Wane to a new upgrade that is less fiddly for the GM and players to manage.
- Updated Range to affect Wax/Wane
- Imbue/Exhaust 1.11
- Folio update: Strength Long Text corrected to include missing text.
- Insight 1.01
- Updated the short text of A Step Ahead to be clearer.
- Misdirect 1.1
- Reduced Mastery creature strain damage scaling.
- Updated Empowered Misdirection to be named Enhanced Misdirection.
- Updated the Basic Power and Enhanced Misdirection to specify that this power only works on those affected by the Force.
- Move 1.4
- Changed the scaling of the Strength, Improved Strength, and Supreme Strength to be more attractive to mid-power Willpower.
- Folio update: Removed repeated text in Mastery upgrade.
- Folio update: Corrected push/propel text.
- Further updated Strength scaling.
- Seek 1.2
- Corrected magnitude to use force pip instead of a force dice.
- Updated Mastery to have more non-combat utility.
- Battle Meditation 1.02








