I’m about to embark upon running a short campaign with the EotE line, using “The Long Arm of the Hutt” as the base. (My players’ RPG experience outside of the EotE Beginner Box: two RPG grognards who have never played FFG SW, one complete newbie to RPG.) Aside from running “Escape from Mos Shuuta”, this will be my first GM gig in the FFG SW RPG. Most of my player-side-of-the-screen experience is from on-line play-by-forum-post and text-based Discord games - but in the FaD line.
Which leads me to the following: aside from the rules in FaD for creating an Inquisitor (which I don’t expect to be relevant to my upcoming mini-campaign), are there any rules in the FFG SW game lines for creating non-stock NPCs?
I have limited access to most of the FFG SW game supplements. It’s good enough that I can look something up if I know where it is, but I don’t have the time to go through every single one with a fine-tooth comb. (At least, not by Saturday!) So it would be really helpful if someone could direct me to any relevant specific rulebooks/supplements, so that I know which I need to borrow.