Hello everyone, happy to see an alternative to the FFG forum gaining traction.
As for the topic at hand, I have run into the fact my players at heading towards creating their own independent nation, and they plan on producing ships in such a manner to gain influence. Problem is the crafting rules are relatively lackluster in creating anything that can stand in against anything of a similar class when above Sil 4, simply because after you get through crafting and choosing templates to make it competitive for ships in the same class, it simply does not have the hardpoints to mount any sort of substantial weaponry.
Has anyone gone through and attempted to try and rebalance the hardpoint number, given each class a set of weapon presets, or played with adjusting the amount of hardpoints earned through crafting?