My problem is there are times where I want to pose a challenge to my players through combat, however I am running into issues of being able to pose an actual challenge without throwing out the narrative aspect of the combat. This makes combat more of a drag and not entertaining for the players as it just wastes time as it doesn’t pose a challenge, there have been some decent suggestions by @Swordbreaker and @k7e9 that I will be implementing. As well as some suggestions that came up in the Talent Difficulties thread.
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