I’m wondering wheter anyone have attempted to use Darth Vader as a plot device and scaring-the-bejeezus-out-of-the-players-device in their games? If so, how did you pull that off? I’m tempted to have Vader show up in my campaign, looking for the “Jedi” outlaw (i.e. one of the PCs) rumored to be causing trouble in the Kathol Sector, but I’m a bit worried. First of all, Vader will probably destroy the PC or capture him, which will throw all kinds of wrenches into the plot; how would you avoid these two scenarios? Secondly, once Vader has arrived to check out the Forcy PC and NOT destroyed/captured him, why would he then later just leave the sector and forget all about the “Jedi”? I see huge potential in using Vader, but at the same time, once he enter the picture he quickly dominates the story and I can’t quite figure out a good reason for him to exit the story.
Any ideas for pulling this off?
(We’re somewhere in the first half of 1ABY)